Blender Work



Conceptual project on experimenting with procedural ice shaders and cell fractures in Blender. 

Spring 2023|ATLAS EXPO|University of Colorado, Boulder
A simple progress compiliation of Blender. Started as a weekly project within my time at CU. Many were tutorial based from Ducky 3D and Polyfjord to develop some basics with my own personal work thrown in as well. Exhibited in the ATLAS Expo. From there I have developed many more skills creating assets for artists privately for concerts and events.